活动
活动时间窗 — 请以你所在州的游戏内时间为准。
进行中
2- alliance · live Alliance Showdown Multi-stage alliance scoring event. Front-load high-value activities early, keep a reserve for contested stages, and coordinate so members are not all offline on peak days.
- other · live Foundry battle Compete for foundry control and production buffs. Confirm open times in-client; coordinate marches so you are not split across low-value tiles.
已结束
5- svs · ended State vs State — Prep week Score points Mon–Fri before the Saturday Sunfire invasion window. Bank speedups, align troop training/promotion with each scoring day, and confirm shield policy with R4/R5 before the battle window opens.
- labyrinth · ended Labyrinth daily zones Rotating daily zones (heroes, charms, research/gear, Gaia). Match your speedups and material spends to the active zone instead of burning resources on the wrong day.
- lucky-wheel · ended Lucky Wheel (featured Mythic) Typical Tue–Thu window for the featured Mythic. Plan gem spend around 5 / 15 / 35 / 70 / 120 milestones; skip outdated gens when the next wheel is close.
- alliance · ended Bear Hunt / Trap window Alliance damage race against the bear. Stack attack buffs, fill rallies quickly, and keep hospital space free — wounded spikes are normal.
- sunfire · ended Sunfire Castle battle Alliance fight for Castle control and presidency. Assign rally leads, joiners, and shield lists in advance — see the Sunfire Castle playbook guide.